AI Insights · Timothy · April 2024
Top 5 Season Pass Games on Android in Italy: Q1 2024
Explore the performance of the top 5 season pass games on Android in Italy during Q1 2024, featuring trends in downloads, revenue, and active users.
In the first quarter of 2024, the top 5 season pass games on Android in Italy showcased distinct trends in downloads, revenue, and active user engagement. Here's a detailed overview of their performance:
Brawl Stars from Supercell saw a significant rise in weekly revenue, peaking at approximately $477K in the last week of March. Weekly downloads experienced a steady climb, reaching around 49.4K downloads in late February. Active users showed a consistent increase, culminating in approximately 4.6M by the end of the quarter.
Royal Match by Dream Games, Ltd. maintained a stable weekly revenue, hovering around $124K towards the end of March. Weekly downloads began strong with about 37K in January but gradually declined to approximately 18.3K by the end of the quarter. Active users remained relatively steady, with minor fluctuations, ending Q1 with around 553K users.
Stumble Guys from Scopely experienced a decline in weekly revenue, starting at about $27K in early January and dropping to roughly $15.8K by the end of March. Weekly downloads fluctuated, starting at 22.5K in January, dipping mid-quarter, and then spiking back to approximately 22.6K by the end of March. Active users showed a declining trend, ending the quarter at roughly 253K.
Pizza Ready! by Supercent, Inc. had modest revenue growth, starting at a low $115 in early January and increasing to about $186 by the end of March. Weekly downloads varied significantly, peaking at around 29K in the last week of March. Active users also saw growth, ending the quarter with approximately 67.4K users.
Race Master 3D - Car Racing from SayGames Ltd showed consistent revenue, with an increase from $319 in early January to around $335 by the end of March. Weekly downloads fluctuated, reaching a high of approximately 25.2K in early January and ending at about 17.3K in late March. Active users remained relatively stable, ending the quarter at around 87.1K.
For more detailed insights and data, visit Sensor Tower.